In this course, we will create a marine propeller using surface modelling. First, we will get acquainted with the basic principles of surface modeling. We will create the spatial curves as frames, and then – blade surfaces, based on the curves. We will check the smoothness and continuity of the surfaces and refine them to achieve a better result. When we finish the first blade, we will create the propeller hub and attach the blade to it. Then, we will copy the blade using the array functionality. Finally, we will add fillets between the blades and the hub.
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