ASCON Group Releases Special Update 2.2 for Renga Architecture
Speedy Update Benefits Users of Most Any Hardware System
St. Petersburg, Russia: November 20, 2015 — ASCON Group, the developer and integrator of high-performance CAD/AEC/PLM software systems, is pleased to announce today release 2.2 of its intuitive Renga Architecture 3D modeling software for the AEC industry.
ASCON development team promised to release a new version every three months, but with so many new features ready they decided to not wait any longer.
Software GPU Emulation
One reasons for the early release was our concern for customers who might need to run Renga on older hardware. Renga Architecture 2.2 adds GPU emulation mode, which means it works with nearly any video card. When the “Use hardware graphics acceleration” setting is turned off, Renga uses software to perform visualizations of models. This kind of display is slower and so limits Renga to creating small projects or viewing large ones, but at least it allows Renga to work with older hardware.
Software GPU emulation is useful even for systems that don't meet our recommended minimums, such as those that don't support DirectX 10. Best of all, anyone who wants to try Renga Architecture can do so now without worrying about having the correct hardware.
External Render Preparation
Also new to Renga 2.2 is its ability to prepare 3D models for export to external rendering software. Refer to figure 1.
This function prepares models for visualization products such as 3D Max, Blender, Lumion, and KeyShot. Textures can be applied to single objects and whole groups. Refer to figure 2.
The result is nicely rendered output of Renga's models. Refer to figure 3.
To ensure that your work in our 3D AEC CAD software is ever smoother, in Renga Architecture 2.2 we squashed many bugs found by developers and users.
Download, install, and then start working with the newest release of Renga Architecture.
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